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Syria:Grenade Launcher Fail - Section 7

Syria:Grenade Launcher Fail 

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  #61  
11-27-2013, 09:52 AM
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Re: Syria:Grenade Launcher Fail

God was not sleeping Allah was
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  #62  
11-27-2013, 10:30 AM
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Re: Syria:Grenade Launcher Fail

Bye bye.
  #63  
11-27-2013, 11:51 AM
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Re: Syria:Grenade Launcher Fail

I was waiting for something to happen while they were loading the tube... that was interesting footage!
  #64  
11-27-2013, 01:15 PM
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Re: Syria:Grenade Launcher Fail

  #65  
11-27-2013, 08:33 PM
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Re: Syria:Grenade Launcher Fail

LOL>
  #66  
11-28-2013, 03:24 PM
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Re: Syria:Grenade Launcher Fail

: Danceb
  #67  
01-16-2014, 09:37 AM
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Re: Syria:Grenade Launcher Fail

That couldn't be possible because mortars have a security trigger that only engage the explosive after it is airborne, that seems to have blown up way too quickly, a faulty bomb maybe.
rpgs have stabilizing fins that extend when they leave the tube. I think he caught one (they're pretty long? on the side of that aluminum, and the rocket detonated
  #68  
01-16-2014, 02:10 PM
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Re: Syria:Grenade Launcher Fail

Yeah, it looks like the rocket never launched and either the blast took his head off, or maybe (?) considering he had his face pressed against the tube some combination of the recoil and the blast twisted his head off. It almost looks like his head is twisted off when they're dragging him away.
  #69  
01-16-2014, 03:11 PM
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Re: Syria:Grenade Launcher Fail

I hate when this happens in gta 5... following someone then bam hit what you are hiding behind.
  #70  
01-16-2014, 07:04 PM
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Re: Syria:Grenade Launcher Fail

lol


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